Contact —
Personal-gavingrigsby@gmail.coM
Gavin Grigsby is a Senior Environment Artist from Tennessee with 15 years of experience in 3D modeling, material creation, world building, environment/layout design and nearly a decade working professionally for AAA games and has shipped 3 critically acclaimed AAA titles since 2020 and has worked in multple countries. Expert in creating high-quality assets, materials, and immersive worlds using industry-standard tools such as Maya, Blender, ZBrush, Speedtree, 3DS Max, Marmoset Toolbag, Houdini, Marvelous Designer, Substance Suite, and Unreal Engine 5 to name a few. Proven ability to optimize workflows, solve technical challenges, and collaborate across multidisciplinary teams to deliver visually stunning, performance-optimized environments. Passionate about pushing the boundaries of artistic quality and innovation in the gaming industry.